Lore of the Daegur

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Lore of the Daegur

Post by Admin on Sat Jul 25, 2009 3:34 pm

This is posted here because it references an uncreated race or culture called Silvanos. It's also placed here because Crom said there'd be more to come, so he may want to add on to it now or touch it up or something.

The Ancestors of Stone

- by Alrina Utar, Royal Historical Chronicler

The Tunnel Folk. The Architects. The Mountain People.

These titles and others were bestowed by mankind and the Silvanos upon the beings known as the Daegur, those whose empire once spanned the entire breadth of the great mountain range that is the Spine of Ara’niel.

The early history of the daegur is clouded in mystery. The first written accord of their race was published by the Silvanos explorer Kalados during his expedition into the mountains.

At the time there was no given name for their race though it is easy enough to draw the lines connecting these early cave dwellers and to Mountain Empire of the future.

This is an excerpt from Kalados’s journal

“When we first discovered the indigenous life of the mountains, we thought them human nomads. However upon closer review we realized these beings were far from human. First, they were far too short, and while the humans come in many sizes, not a single one of the mountain folk topped five feet, a height easily topped by female and male humans alike. They were also far broader than any humans we had encountered thus far. The second deviation was the obvious gray tinge of their skin, a color which I had thus far not seen on any human. Clad only in rough loincloths it was easy to identify the third difference which was their utter lack of body hair. However the largest difference by far could not be seen but had to be felt. While their body bore most of the trappings of human skin upon further investigation it was revealed that their skin was like that of warm stone! This rock hard skin had led to a nickname among the men. The Ancestors of Stone."

Kalados also made two other important notes not featured in the excerpt. First is that while the daegur have no hair, many of them wear artificial facial hair as a symbol of status. The leaders of the early daegur tribes had the longest beards while the lowliest members tended to have no facial hair at all. The tradition of facial hair as a symbol of daegur authority continued down through the rise and fall of their empire.

The second thing of note was that while the daegur were barbaric in most terms they appeared to have access to tools far beyond their apparent level of culture. At first it is said that Kalados thought they had gained the tools through trade -though it begged the question as to what they could possibly have to offer for such tools- but he himself bore witness to their very forging not long after his arrival. In order to witness the creation of those tools it is said he was led through a great series of tunnels that the daegur called home. It was only after some time that he realized the barbaric daegur had carved out the caves themselves.


Here we will speed forward, nearly two hundred years time into the future, as next to nothing is known of the daegur during the centuries that passed after Kalados departure.

It was around this time that the first of the Silvanos slavers arrived. Taking the daegur from their homes, they set them to work in the mountains mines outside of their forest. The first slavers were followed by many others and soon nearly the entire daegur race was enslaved. The coincided with the enslavement of the human islanders of Tol Ancry.

Here once again history becomes scarce. From what has been learned through the recovery of old Silvanos lore it is clear that the daegur were the perfect miners and adapted well to their new form of slavery. Worked harshly to ensure no thoughts of rebellion could be given time to fester. The daegur’s were dutiful, obedient, and capable. They were able to meet even the most ludicrous demands passed down by their Silvanos overlords.

Then the daegur rebelled. From what we understand the rebellion caught the Silvanos completely off guard. The exact events of the rebellion are unknown though we do know how it ended; in a mass exodus of the daegur people deep into the mountains range that split most of the north and south of Ara'niel. We know not long after the rebellion that, they founded the city of Dar-Grund in the heart of the mountain Daragur. One can only wonder if those first daegur knew if that city would soon become the central haven of one of the mightiest civilization to ever walk the earth. A civilization whose glory days would rival the height of the Silver Empire of the Silvanos.

Rise of the Mountain Empire

The following centuries would see a golden age in daegur development. Safe within the caverns of Dar-Grund the daegur were allowed to expand northward and southward. Their culture having evolved at an incredible pace –though it should be noted that constant exposure to the higher culture of the Silvanos likely had much to do with this- the Daegur were free to set out into the world.

The Daegur are lead by a figure known as the Low King –the human obsession with height was never to be understood by the tunnel dwellers- the first of which was Daragund dar Aragund. It is he who led the rebellion against the Silvanos and founded Dar-Grund.

All of the early daegur settlements were located underground. Their cities were likely located underground for practicalities sake just as much as they were built due personal preference. There can be little doubt that the knowledge of daegur settlements outside of the safety of the mountains –in the hands of the silvanos- would result in the settlements immediate destruction. Over the next four centuries the daegur would create many underground settlements, the largest of which were the underground cities of Dar-Khund, Dar-Galahn, Dar-Akadar and of course, Dar-Grund.

The daegur were isolationist and were rarely seen outside their subterranean cities. They saw little point in dealing with the barbarians that were men, and little worth gaining in venturing outside their mountain havens. However over the centuries trade grew between the human nations of the north and the dwarves of the Mountain Spine. Still, even at the height of human and daegur relationships, the Mountain Empire remained reserved, preferring to labor for decades building cities above ground then allow men access to their underground halls. It is because of this that even to this day we do not understand much of the daegur and can only guess at the extent of their true power. Still we need only look at the ancient marvels they left behind to understand that it must have well exceeded our own.

The Thousand Bridges: A thousand bridges connecting the thousand peaks of the Mountain Spine. These roads were rarely traveled by humans who feared the bridges would collapse and send them hurling towards their deaths. However, despite the many grim tales of such happenings, to this day (over eight centuries) not a single bridge has collapsed.

The Mountain Shrine: A great shrine believed to be over four hundred feet tall chiseled right out of the mountainside. This hidden marvel has only recently discovered by the archeologist Jarold Dorn. Though many believed the daegur’s atheist, this shrine dedicated to a being known as the “Kar’Aradar” speaks to the contrary.

The Statues of Daradur: Twin three hundred foot statues of the first Low King Daragund. These proud giants preside over the Great Pass, the easiest and most accessible gate through the mountains.

The Fortress of Dar-Stel: The second largest of the daegur settlements located above ground. It consists of a several rings of walls each of which stands nearly seventy feet tall and thick enough for five men to patrol abreast of one another. These walls guard the Blacksmith Keep which in turn guards massive network of tunnels that make up one of the largest ore mines in the world. However what truly makes this fortress stand out is that it is not made out of stone but of iron and steel. This fortress is now no more than an empty shell. Its walls were breached and the keep stormed and ransacked by Cirrion the Wrath during the War of Three. The entrance to the ore mine was collapsed by the daegur’s, presumably to prevent the silvanos from gaining access to the mine. Others believe the collapsing of the mine had a dual purpose. Some believe that the mine was home to the secret workshop of the daegur craft master Balagurn the Creator. It should be noted that any evidence to such support a claim is circumstantial at best. The fortress ruins are now the nesting ground of voracious cave beasts and mountain monsters.

The River Forges: A networked series of manually operated dams that brought water from the southern ocean thundering through the empty valleys of the Mountain Spine. The water of these daegur made lakes and rivers brought life to the relatively barren mountains and allowed farm and livestock to be raised.

It is nothing short of a tragedy that a people capable of creating such wonder would soon be wiped from existence.

Daegur Psychology

To understand the following events one has to take a better look at the daegur themselves. Why did they abhor drink? Why were they unwilling to open their halls to other races? Why did they so despise magic? Why did a species born of the earth, as the silvanos believe, have so little respect for it? The truth is we can't really know the answers to all these questions. The Daegur’s xenoism continues to this day and what we learn of them is not even from the daegur themselves, but by the written words they left behind. The daegur texts recovered seem to indicate a self-reliant culture. To depend on another is considered a grave weakness. This suggests a very individualistic society, and yet in the same turn they seem to consider brother ship and friendship, pillars of their society. Indeed, many archaeologists believe the Common word “comrade” draws its roots from the daegur word komraad; which means “companion friend”. The daegurs abhorrence of drink likely stems from their societies focus on personal power and reliability. Alcohol of course being little less than a bane of the self-accountability and control they strive for. Their lack of holy shrines or relics most likely stems from the same reasoning.

A/N: More to come.

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