Caravans of Dhan Ras Alternate Universe

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Re: Caravans of Dhan Ras Alternate Universe

Post by Philliam on Sun Aug 25, 2013 12:34 am

Alanna moves to J12. She then casts *Elation*. (All allies within 80 ft of her get +2 morale bonus to str & dex and +5 movement for the next 15 rounds).

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Sun Aug 25, 2013 2:30 am

(Pig'ms turn)

Kyle, does "immune to mind effecting" prevent you from receiving bonuses that are mind effecting such as elation? or can immunities be "turned off"?
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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Mon Aug 26, 2013 12:31 am

(Never, it doesn't matter, Alanna's elation effects everyone except Hiro and Hue)
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Re: Caravans of Dhan Ras Alternate Universe

Post by Caligstro Smith on Mon Aug 26, 2013 9:47 pm

Free Action: Activate Sudden Ability Focus (Aura of Calm) -- the DC of the Aura is raised to 35 until my next turn.

Swift Action: Activate War Devotion.

Pig'm runs up to the BBEG (stopping in 8 AE), taking his aura through Hiro (and Hue, but Hue's Immune), T4, W3, and the Balor, and the L at 13 W, and the BBEG itself.

And he gives the Xezebeth a hug around as much of his big toenail as he can reach, saying to him

"Don't worry, Xezebeth, you don't need to destroy the world to prove your power and feed on the souls and magic of the millions of innocents that live there! You can reform! Join us, and we will welcome you with all our hearts! With us you can have true friendship and a new life of peace and joy!"

Touch Attack to Hug:
Caligstro Smith carried out 1 launched of one D20 (Image not informed.) :
17
+21

AC vs BBEG: 92
AC vs others: 90.

Note: +4 more AC vs any AoOs, and +4 more vs any AoO that uses power attack. Also if a power attack attack DOES hit me, they lose all bonus damage that would have been dealt because of power attack.
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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Mon Aug 26, 2013 10:13 pm

Hiro, Roll Will save bc of Pig'm's aura of calm...

The Lemure at W13 is clearly calm, as is Wizard W3 and T4.
The Balor looks angry at first... but then relaxes as Pig'ms aura calms him as well.

As Pig'm approaches the BBEG, Xezbeth attempts to strike at him twice, his giant axe crashing onto where Pig'm should be both times. But to no avail as the divine energies of Lord Bablebablington himself defend Pig'm.

WHAT?! WHAT IS THIS?! This... feels... so.. nice...

Sense Motive for Xezbeth



As this happens, Qailee says
"Time Stop" DC 24 recognize Time Stop
Sense motive checks:
DC 5: She is clearly looking at Xezbeth
DC 15: She said Time Stop confidently and smiling
DC 115: Detect Surface Thoughts


Last edited by PlatGreenThunda on Mon Aug 26, 2013 10:37 pm; edited 1 time in total
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Re: Caravans of Dhan Ras Alternate Universe

Post by Grape on Mon Aug 26, 2013 10:36 pm

Hiro's aura of calm will save
Grape carried out 1 launched of one D20 (Image not informed.) :
7
+22

Sense motive for Xezbeth
Grape carried out 1 launched of one D20 (Image not informed.) :
13
+10

Sense motive for Quailee
Grape carried out 1 launched of one D20 (Image not informed.) :
2
+10

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Mon Aug 26, 2013 10:39 pm

Hiro is calmed and doesn't feel bothered anymore and not afraid at all, today is a good day. He clearly see's that Xezbeth isn't interested in fighting anymore and that's a good thing. Hell, he even see's Qailee is smiling, and she never smiles.

Today is a good day for Hiro
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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Tue Aug 27, 2013 8:57 pm

As the time stop effect wears off, the party notices Xezbeth is nearly completely gone. A large red vortex where Xezbeth one stood flows upwards into the hand of a Qailee, who is now floating 100 feet in the air, her wings both larger (I didn't feel like doing more than a recolor in MSpain use your imagination and leave me alone!), her eye's dark black with a gold and red ring overlap inside, her height doubled, and her hair pitch dark.

In her other hand she holds a normal looking Qailee, which she drops as she finishes absorbing Xezbeth, the normal looking Qailee falls to the ground, unconscious.



Below her now stand two more Balors, a massive monolith made of the same ground as the comet itself stands near Eldin.

The dark Qailee looks down at Pig'm


A dark cloud forms around her, and dark bolts of lightning shoot straight into Pig'm, who is struck for 1063 DMG (Fort save for half, if he dies from this he is completely disintegrated). The lightning lashes back at the dark Qailee, smoke rises from her body after the spell.



The Balor previously calmed by Pig'm remains calm.

T1, who doesn't seem to notice whats going on, runs to T2 and kills his calmed ally.

Finally, the Sorrowsorn demon reappears near Is, floating 15ft above the ground.
HELLlllOO! I heard an Old Friend gave you a haaard time?! How about a rematch?!

He activates the same Aura of Loss as his previous brethren (DC 26 will save for Is or he gets -2 on attack rolls, saving throws, skill checks, and ability checks.

He then creates a gust of Orange Fog around Him DC 20 Will save or suffer a -10 on wisdom checks and Will Saves

WhhhOOOooo knows?! Maybe you will get too see your friend again!!!!



Eldins turn on initiative.
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Re: Caravans of Dhan Ras Alternate Universe

Post by Caligstro Smith on Wed Aug 28, 2013 12:47 am

So quick note: This is being done b/c Hue couldn't know the damage BEFORE it hits Pig'm, which is when he'd be acting. No metagaming from this guy.

Anyway, so Pig'M's Fort Save first:
Caligstro Smith carried out 1 launched of one D20 (Image not informed.) :
6

Hue's 1st Readied action: Run over to Pig'm (top right corner is at 9 AB)

2nd: Manifest Intellect Fortress (halves all damage to both myself and allies in a 20' radius until end of round)

3rd: Manifest Share Pain on Pig'M (targeting myself as the receiving target)

4th: Manifest Energy Conversion on Pig'm

Free Action: Pray
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Re: Caravans of Dhan Ras Alternate Universe

Post by Caligstro Smith on Wed Aug 28, 2013 12:54 am

derp, forgot to list the fort save bonus. It's +19. Anyway, it wasn't enough.

So summary: Pig'M takes 1063/2 (Intellect fortress) = 532 / 2 (Share Pain) = 266 - 30 (if this counts as energy) = at minimum 236 damage.

Pig'm has no opportunity to respond to Dark Qailee's blasphemous taunt before ceasing to exist. His holy robes, holy symbol, and sacred prayerbook fall to the ground -- the only thing left of the former attempted savior of the commoner class.

Meanwhile Hue takes 266/2 (share pain again) = 133 damage, and his psicrystal Mac takes 133 damage as well.
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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Wed Aug 28, 2013 1:08 am

Caligstro Smith wrote:
Hue's 1st Readied action: Run over to Pig'm (top right corner is at 9 AB)
Caligstro Smith wrote:
2nd: Manifest Intellect Fortress (halves all damage to both myself and allies in a 20' radius until end of round)
1063/2 = 531

Caligstro Smith wrote:
3rd: Manifest Share Pain on Pig'M (targeting myself as the receiving target)
265 to Pig'm (Pig'm has passed away)
265 to Hue

Caligstro Smith wrote:
4th: Manifest Energy Conversion on Pig'm
Does nothing

Caligstro Smith wrote:
Free Action: Pray
Hue takes no damage

Now it's Eldins turn I think?
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Re: Caravans of Dhan Ras Alternate Universe

Post by Philliam on Thu Aug 29, 2013 8:44 pm

Eldon casts *Fly, Quickened* on himself.  He then uses his move action to fly straight towards Darth Quailee (upper right corner in X9, bottom of mech 30 feet from the ground).

Eldon yells out "I can steal power too!" as Phoenix sticks out his little, rough, cat tongue at Darth Quailee from Eldon's lap inside the mech.  Eldon casts *Spell Theft* on Darth Quailee (you can roll the dispel checks for me Pablo since I have no clue how many spells might be on her; they are at +15 against [11 + spell caster lvl of buff's caster]; and now I know what all the spells that are on Darth Quailee are!).

Eldon then activates his Belt of Battle using 2 charges to cast *Forcecage* (the solid-walled one) around Darth Quailee.

NO SAVE OR SPELL RESISTANCE FOR YOU!

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Thu Aug 29, 2013 9:50 pm

I had to look up how many spells were on her.... a lot

Eldin recognizes the following spells on Darth Qailee
-Greater Luminous Armor (except evil version)
-Holy Star (except eeeeeeevil)
-Shield of Faith
-Tyches Touch
-Magic Vestment
-Divine Power
-Death Ward
-True Seeing
-Superior Resistance
-Righteous Might
-Mass Bears Endurance
-2 Modified (homebrewed for plot) Sanctify the Wicked

His spell theft steals Greater Luminous Armor, which glows brightly on Eldin, as well as Tyches Touch (1 charge of it is used)
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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Thu Aug 29, 2013 10:11 pm

Whitey, horribly confused at what's going on, knows only one thing.

That he has never seen a giant Earth monster ever been friendly before, and odds are it isn't friendly now.

As he continues his song for Hiro, he shoots off a Large red light that explodes in the Monoliths "face" DC 15 Flare, which doesn't seem to effect the Monolith...



Is and Ikyer's turns




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Re: Caravans of Dhan Ras Alternate Universe

Post by nightwolf145 on Thu Aug 29, 2013 11:00 pm

Will Saves:

nightwolf145 carried out 2 launched of one D20 (Image not informed.) :
5 , 9
+12, +12

Will do the rest tomorrow
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Re: Caravans of Dhan Ras Alternate Universe

Post by nightwolf145 on Thu Aug 29, 2013 11:32 pm

Meh, I'll just do it right now... Just one thing to do anyways.

At the familiar feeling of someone screwing with his head, Is turns to the aura-generating Sorrowsworn demon.

YOU!

...and he goes after the demon with everything he has, entering an uncontrollable Rage and calling on the Last Storm (+2 to hit, an extra attack, +2 to STR, +2 to Con, flying in the air).

Is To-Hit:
nightwolf145 carried out 4 launched of one D20 (Image not informed.) :
12 , 10 , 15 , 10
+41/+41/+36/+31
(Str mod, +2 from Haste, +2 from charging, +2 from being so tall)

Is Damage (If they connect):
nightwolf145 carried out 4 launched of one D8 (Image not informed.) :
7 , 2 , 6 , 6
Str Mod: +20, +20, +20, +20
Heedless Charge Dmg Bonus: +30, +30, +30, +30
Penalty to Armor: -32 (Heedless charge and charging)
Spirited Charge & Valorous Lance Multiplier: x5, x5, x5, x5
Spirited Wurm Class Feature Bonus Damage (4 sets of 2d6s):
nightwolf145 carried out 8 launched of one D8 (Image not informed.) :
8 , 2 , 3 , 2 , 7 , 3 , 5 , 5
 

Umkeltk the Ashworm To-Hit with Heightened Sting:
nightwolf145 carried out 1 launched of one D20 (Image not informed.) :
18
+22

Heightened Sting Poison Damage:
nightwolf145 carried out 1 launched of one D6 (Image not informed.) :
2
Str Mod:+10
DC 25 fort save for poison, 2d6 Str Initial & Secondary
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Re: Caravans of Dhan Ras Alternate Universe

Post by nightwolf145 on Thu Aug 29, 2013 11:37 pm

Summary:

To-Hits:
53, 51, 51, 41
Damages:
295, 265, 290, 290 (Total: 3750)

Umkelt:
To-Hit: 40
Damage: 12

(EDIT: actually, I messed up the Str mod earlier. Should have been +30 b/c I am using two hands... Oh well. But an extra 200 to that 3.7K does look good tho.)
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Re: Caravans of Dhan Ras Alternate Universe

Post by nightwolf145 on Thu Aug 29, 2013 11:50 pm

After Is completely vaporizes the sorrowswon demon and creating several craters and small earthquakes on the Moon comet, Umkelt charges past where the demon was standing and took off into the air roughly 30 ft.
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Re: Caravans of Dhan Ras Alternate Universe

Post by nightwolf145 on Sat Aug 31, 2013 12:42 am

After Ikyer gets over the shock of having a giant monolith appear in front of him, he decides, against his better judgement, to attack the giant thing.

Ikyer takes a 5-foot step toward the monolith, recovers his position and full-round attacks the monolith (to actually recover the manuevers).


To-Hit for Keen kukri of thundering (Off-Hand):
nightwolf145 carried out 2 launched of one D20 (Image not informed.) :
5 , 6
+24/+19
(No to-hit penalty due to TWF feat & blood claw master class feature)
Damage for Keen kukri of thundering:
nightwolf145 carried out 2 launched of one D4 (Image not informed.) :
4 , 1
+2 dmg to each attack due to Weapon Mastery feat
Str Mod: +5, +5
(full str mod due to Bloodclaw Master class feature)

To-Hit for +3 Keen kukri of heavenly burst (Main Hand):
nightwolf145 carried out 3 launched of one D20 (Image not informed.) :
6 , 4 , 16
+27/+22/+17
Damage for +3 Keen kukri of heavenly burst:
nightwolf145 carried out 3 launched of one D4 (Image not informed.) :
4 , 2 , 3
+2 dmg to each attack due to Weapon Mastery feat
Str Mod: +5, +5, +5
(full str mod due to Bloodclaw Master class feature)
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Re: Caravans of Dhan Ras Alternate Universe

Post by nightwolf145 on Sat Aug 31, 2013 12:48 am

One Crit for Keen Kukri of Heavenly Burst

Confirm Roll:
nightwolf145 carried out 1 launched of one D20 (Image not informed.) :
11
+27

If Hit, add 3d6 holy dmg:
nightwolf145 carried out 3 launched of one D6 (Image not informed.) :
1 , 1 , 6

Summary:
To-Hit for Keen kukri of thundering (Off-Hand):
29, 25
Dmg: 11, 8

To-Hit for +3 Keen kukri of heavenly burst (Main Hand):
31, 26, 33
Dmg: 11, 9, 10 (or 20+Holy Dmg if crit confirms)
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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Sat Aug 31, 2013 1:29 am

Is does indeed vaporize the Sorrowsorn (you only did 10x as much damage as is necessary)

Ikyers off hand kukri manages to clearly hit both times, but doesn't seem to so much as chip off the Earth Monolith.

He then begins swinging with his main hand.
He swings once and hits, but cannot pierce the Monliths defenses.
A second time, but to no avail.
On his third swing, his sword explodes in a burst of holy energy, which scalds the foot of the monolith.

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Sun Sep 01, 2013 1:46 am

Both Balors fly to different spots simultaneously. Ba2 flys to AA2 and Ba3 flys to AE9.

They begin to laugh maniacally, as they do so, the laughter grows louder and seems to come from all directions to both Is and Eldin (Spellcraft), the laughter begins to drive at the very nerves of Eldin and Is DC 25 Will save to prevent from going insane and suffer from confusion.

Sylar, realizing he's not going to do anything if he doesn't move his butt (read, the DM forgot he has spells so now he has to burn his belt of battle to make it into the fight and finally do SOMETHING., dimension door's next to the Balor laughing at Is, activates his belt of battle, and then full round attacks the Balor. His attacks are futile however, as he cannot get Sneak attack without a flanker. He thn activates his bolt shirt to get 30 feet away from the Balor, into a safer position He is invisible during all of this

Normal Qailee remains unconscious

The Pit Fiend, pretty fed up of the Astral Construct, closes his eyes Spellcraft. The Astral Construct grappling the Pit Fiend is immediately transported to an interdimensional maze On Hue's next turn he may attempt to escape the maze by making a DC20 Intelligence check

He then lifts himself up, and blasts a quickened fireball at Hiro/Hue, but the fireball doesn't overcome their spell resistance and does nothing (This uncalms all the calmed targets)



Hiros turn on initiative
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Re: Caravans of Dhan Ras Alternate Universe

Post by Grape on Mon Sep 02, 2013 10:33 pm

Hiro moves next to Eldin to attack Balor Ba3. He channels vampiric touch and attacks with his guisarme.

To hit:
Grape carried out 1 launched of one D20 (Image not informed.) :
17
+29

Damage = 2D6 (guisarme) + 1D6(cold damage) + 10D6(vampiric touch) + 1(knowledge devotion) + 4d4(arcane strike sacrificing a lvl 4 spell) + 6(str)
Grape carried out 13 launched of one D6 (Image not informed.) :
6 , 5 , 6 , 5 , 4 , 5 , 2 , 3 , 1 , 5 , 2 , 3 , 4
Grape carried out 4 launched of one D4 (Image not informed.) :
3 , 1 , 4 , 4

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Re: Caravans of Dhan Ras Alternate Universe

Post by Grape on Mon Sep 02, 2013 10:35 pm

Summary:

To hit Ba3: 46
Damage: 70 (6 cold in case of resist, 34 from vampiric touch that can be spell resisted)

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Mon Sep 02, 2013 10:58 pm

Hiro's massive mech spear easily connects with the Balor. He deals the dmg'es, but only heals 19 via Vamp touch.

Hiro's Gelatinous cubes start slamming onto the monolith, but to no avail.
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Re: Caravans of Dhan Ras Alternate Universe

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