Caravans of Dhan Ras Alternate Universe

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Re: Caravans of Dhan Ras Alternate Universe

Post by Caligstro Smith on Tue May 28, 2013 6:09 pm

Spunky Charges Hiro (he said fight him...?) Battle Jump-Leap Attack Power Attack (for 5), leaping
Caligstro Smith carried out 1 launched of one D20 (Image not informed.) :
2
+46 (total divided by 4)
feet into the air and crashing down on the square to the left of Hiro, a claw tearing down at his head:

Claw Attack Roll:
Caligstro Smith carried out 1 launched of one D20 (Image not informed.) :
5
+15

Claw Damage Roll:
Caligstro Smith carried out 2 launched of one D6 (Image not informed.) :
1 , 1
+15+10
And total Damage x3 (Battle Jump + Valorous)

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Re: Caravans of Dhan Ras Alternate Universe

Post by Caligstro Smith on Tue May 28, 2013 6:12 pm

Wow, yeah, I feel like the average roll on this roller is below 10... maybe I'm wrong and I don't feel like checking right now; I know my 2D6 claw rolls have been below average tho

Summary of Above:
Jumped 12 feet in the air,

Attack Roll: 20
Damage: 81
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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Tue May 28, 2013 6:38 pm

DM ruling: If you really have the problem with the roller I guess it's ok to use another and just be honest about your rolls. I'd give it time just to make sure though.

I'm going to assume Spunky semi-understands the white stuff thing, but you did take a hit to all your mental stats. Roll a Wisdom roll again though.
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Re: Caravans of Dhan Ras Alternate Universe

Post by Caligstro Smith on Tue May 28, 2013 6:55 pm

I'm not actually questioning the roller (since I've not bothered to check our sample size or averages or anything), more just complaining about it for catharsis... I'll stick w/ it regardless

Wisdom Check:
Caligstro Smith carried out 1 launched of one D20 (Image not informed.) :
10
-1
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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Wed May 29, 2013 2:06 am

Dreamscape Room

Choosing to listen to Hiro rather than Eldin.

Spunky attempts to claw at Hiro, but misses due to the bluriness of Hiro.
Failed partial concealment roll. I did it for you.

"Looks like the furball fights for us! You mindless scum!" Shouts the demon as he points and laughs at Spunky.

Tiefling 1 attempts to whip Qarr, but simply cannot muster the strenght to do so.

Tiefling 3 sends his whip flying towards Qarr as well, but misses the tiny little target.

Tiefling 4 spins gracefully, swinging his whip at eldin, however in his spin he loses balance and his whip awkwardly swings and completely misses the Sorcerer.

I suddenly hate the D&D die roller...

With all four individuals just awkwardly standing there, nothing of any importance as occurs.

Despite the one demonic benefit you fools have, you are still pathetic! Screams the Sorrowsorn demon.

Eldin your move.
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Re: Caravans of Dhan Ras Alternate Universe

Post by Philliam on Wed May 29, 2013 11:29 am

Dreamscape Room
Mr. Scruffy steps to the right of Eldon and claws at him.

Never rolled a check for him to get the debuff. Also, he has spell resistance 17.

Will Check
Philliam carried out 1 launched of one D20 (Image not informed.) :
9
+8

Attack Roll
Philliam carried out 1 launched of one D20 (Image not informed.) :
13
+10
Damage is 1. (1d3 - 4)

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Re: Caravans of Dhan Ras Alternate Universe

Post by Philliam on Wed May 29, 2013 11:33 am

Mr. Scruffy failed his roll but not by much, so he at least made contact with Eldon's Mage Armor or Natural Armor. I just wanted to make sure we weren't still under the attack swapping effects since every attack has been a miss since the numbers changed, and we had always at least made contact with our attacks even if they didn't do damage earlier. Once I hear back from Pablo about what Mr. Scruffy's claw did I will decide Eldon's action. I just really didn't want to accidently insta-kill one of my allies...

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Wed May 29, 2013 12:09 pm

Philliam wrote:Mr. Scruffy failed his roll but not by much, so he at least made contact with Eldon's Mage Armor or Natural Armor. I just wanted to make sure we weren't still under the attack swapping effects since every attack has been a miss since the numbers changed, and we had always at least made contact with our attacks even if they didn't do damage earlier. Once I hear back from Pablo about what Mr. Scruffy's claw did I will decide Eldon's action. I just really didn't want to accidently insta-kill one of my allies...

Mr. Scruffy fails the Will save vs the Sorrowsorn demons Aura of Loss, getting all the penalties (-2 to attack rolls, saves and skill checks).

His claw disappear into whiteness and reappear behind Eldin, making the sound of a cat scratching a post as Mr.Scruffys claws hit Eldins armor.
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Re: Caravans of Dhan Ras Alternate Universe

Post by Philliam on Wed May 29, 2013 12:36 pm

Eldon activates his Circlet of Rapid Casting to cast *Mirror Image* as a swift action.

Number of Images
Philliam carried out 1 launched of one D4 (Image not informed.) :
1
+4

They have an AC of 10.

He then casts *Prismatic Eye*, summoning a floating eye to his left, and, as a free action available once per turn, directs it to attack Tiefling 1. It fires a ray at Tiefling 1.

Eye Touch Attack Roll
Philliam carried out 1 launched of one D20 (Image not informed.) :
3
+6

Ray Determination Roll
Philliam carried out 1 launched of one D8 (Image not informed.) :
5

Prismatic Eye Details
Save DC against rays is a 19.
Eye AC is 18.
Eye has 9 hp.
Uses my saves.

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Re: Caravans of Dhan Ras Alternate Universe

Post by Philliam on Wed May 29, 2013 12:40 pm

A blue ray shoots towards Tiefling 1.

This ray will turn the target to stone though I'm sure I missed with that terrible roll. Fortitude of 19 negates effect.

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Wed May 29, 2013 12:42 pm

Roll Concentration checks (2), You're still effected by Aura of Loss
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Re: Caravans of Dhan Ras Alternate Universe

Post by Philliam on Wed May 29, 2013 12:44 pm

Ugh, too many things to remember.

Mirror Image (need a 22)
Philliam carried out 1 launched of one D20 (Image not informed.) :
6
+19

Prismatic Eye (need a 26)
Philliam carried out 1 launched of one D20 (Image not informed.) :
7
+19

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Wed May 29, 2013 2:15 pm

Dreamscape Room

Eldin succeeds in forming multiple copies of his hideous adorable troll self. Haha, maybe you should start using intimidate, 5 trolls is pretty scary.

Unfortunately the Tiefling manages to completely back flip over the ray, completely dodging it.

The Sorrowsorn demon begins talking:
Very well. I would strike at your troll, but it appears he is too scared. And why shouldn't he be? We have destroyed entire continents, all for the blood of my master. Genocide is easy for us. Your city of Gurrah is being destroyed by war created at my hands and your sister and home will be destroyed with it. For eons we have destroyed every city in this forsaken desert and yours is no exception! His words making Eldin feel an emptiness. Roll DC24 Will save (don't forget your -2 from the aura!) or be CONFUSED for 5 rounds.

And now, behold the end! I shall display to you mortals, the difference between you and I! A red glow travels to the end of the Sorrowsorn Demons arms Spellcraft 24 to identify..

Is, Spunky, Qarr, Umkelt, and Hiro see something Eldin does not. A many massive creatures, one would not be able to describe them in mere words. It is the most fearsome thing they have seen in their lives and more fearsome than anything they could imagine. Massive and filled with hatred, with black eyes with golden rings and dark skin. As they approache the partty the entire room becomes dark to the effected party members. Spot 15 allows Eldin to clearly see they are in a state of intense fear.



Everyone except Eldin, roll a Will save, then a Fort save (don't forget -2 to save for Aura of Loss).


Last edited by PlatGreenThunda on Wed May 29, 2013 2:27 pm; edited 2 times in total
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Re: Caravans of Dhan Ras Alternate Universe

Post by Philliam on Wed May 29, 2013 2:21 pm

Will Save
Philliam carried out 1 launched of one D20 (Image not informed.) :
1
+10

Spellcraft
Philliam carried out 1 launched of one D20 (Image not informed.) :
14
+15

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Wed May 29, 2013 2:31 pm

Eldin recognizes the spell as Weird. A spell that forces everyone to see illusions of the scariest thing they have ever seen. Failing to realize the phantasm is fake results in the phantasm being able to touch your very soul and this may result in instant death from fear or a loss of strength.
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Re: Caravans of Dhan Ras Alternate Universe

Post by Caligstro Smith on Wed May 29, 2013 2:38 pm

Spunky will save:
Caligstro Smith carried out 1 launched of one D20 (Image not informed.) :
13
+26 (it's a fear effect right?, if not technically, then +24)

Caligstro Smith carried out 1 launched of one D20 (Image not informed.) :
14
+19
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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Wed May 29, 2013 2:42 pm

Spunky realizes the images are completely fake and does get bothered in the slightest by them.
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Re: Caravans of Dhan Ras Alternate Universe

Post by Philliam on Wed May 29, 2013 3:21 pm

Spot Check (I guess I should pay attention to their possible fear)
Philliam carried out 1 launched of one D20 (Image not informed.) :
13
-2

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Re: Caravans of Dhan Ras Alternate Universe

Post by Grape on Wed May 29, 2013 3:36 pm

If this can be counted as a death effect, then +3 to saves for Hiro.

Hiro
Will save
Grape carried out 1 launched of one D20 (Image not informed.) :
18
+8

Fort save
Grape carried out 1 launched of one D20 (Image not informed.) :
20
+11

Qarr
Will save
Grape carried out 1 launched of one D20 (Image not informed.) :
14
+9

Fort save
Grape carried out 1 launched of one D20 (Image not informed.) :
2
+8

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Re: Caravans of Dhan Ras Alternate Universe

Post by Grape on Wed May 29, 2013 3:37 pm

-2 to saves for Qarr, forgot :/

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Wed May 29, 2013 4:25 pm

Hiro feels startled at first but then clearly realizes it's just an illusion. The spell has no effect on him. Glancing over he see Qarr is not so lucky.

Qarr begins to hyperventilate, he sees the dark monsters moving towards him. One touches him and he freaks out, he feels the monster plunging it's claws into him.

Hiro looks on as Qarr paniks so much, he then drops to the ground, not moving at all Qarr is dead.

Glorious!!!
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Re: Caravans of Dhan Ras Alternate Universe

Post by Grape on Wed May 29, 2013 5:12 pm

Nooo!! My little Qarr! Although I only knew ye for roughly 5 minutes of game time, it feels as if I lost a most cherished friend.

Fortitude save to avoid crying (DC 15):
Grape carried out 1 launched of one D20 (Image not informed.) :
15
+11

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Re: Caravans of Dhan Ras Alternate Universe

Post by nightwolf145 on Fri May 31, 2013 3:15 pm

I am going to die, am I not?

First roll is Will Save, 2nd Roll is Fort Save
nightwolf145 carried out 2 launched of one D20 (Image not informed.) :
4 , 4
Will Save Modifier: +2
Fort Save Modifier: +12
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Re: Caravans of Dhan Ras Alternate Universe

Post by nightwolf145 on Fri May 31, 2013 3:16 pm

wow, okay... So, how do you wanna handle player deaths in AU?
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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Fri May 31, 2013 3:19 pm

Well, first someone does a Eulogy for you in the OOC. And then you choose to play new a character (or one who surprising 100% the same as Is, except with the name Si)
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Re: Caravans of Dhan Ras Alternate Universe

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