The Map of Ara'niel

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The Map of Ara'niel

Post by Admin on Fri Jul 17, 2009 7:27 pm

The Geographical Map of Ara'niel

Key:
Brown: Mountains
Green: Forests
Blue: Water/Rivers
The Political Map of Ara'niel

Key:
Triangles are for fortresses, Stars for capitals, Squares for major cities, and Circles for cities of lesser importance but still important enough to be marked out on the map

This map is provided courtesy of Aerywyn. If he wishes for us to remove it, we shall.
This is also a Work In Progress, and shall deviate from Aerywyn's original work, though it will largely be kept the same other than the addition of more nations and geological/geographical features.



Updated political map, unpolished version.

Tags: Ara'niel, Kingdoms, Geography, Maps


Last edited by Admin on Sun Aug 08, 2010 6:14 pm; edited 2 times in total
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Re: The Map of Ara'niel

Post by Tentacle Therapist on Wed Aug 05, 2009 11:39 pm

Updated Political Map with Imperator

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Re: The Map of Ara'niel

Post by Spuggy on Tue Jun 08, 2010 8:36 am

A thought on the map. If we have to change it for borders and whatnot, a good idea would be a kind of summary map to be done at the end of a set period of time; say a week if things look busy, a month if not.
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Re: The Map of Ara'niel

Post by Admin on Tue Jun 08, 2010 6:41 pm

You mean just edit the map with all of the borders done once, rather than each individually?
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Re: The Map of Ara'niel

Post by Spuggy on Tue Jun 08, 2010 10:02 pm

It would start to look messy if you did it each individually. It is difficult to keep overlaying one would think if you are changing borders.
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Re: The Map of Ara'niel

Post by Tentacle Therapist on Wed Jun 09, 2010 4:50 am

If I edit it using photoshop, and keep all the individual borders on seperate layers, I can put them down, take them off, or edit them as necessary. That isn't so much an issue. It will just have to be re-done once to layerize it all, and that can be done with the blank map, and the "complete" map I posted up for comparison.

So it is a non-issue.

Edit: A single re-write will also let me have a consistent font, because that always bugged the shit out of me.
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Re: The Map of Ara'niel

Post by Admin on Wed Jun 09, 2010 6:41 am

You'll have to fix the MS paint shenanigans I did for an edit with the Sciras remnants and the port when I post that up some time in the future.
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Re: The Map of Ara'niel

Post by Tentacle Therapist on Wed Jun 09, 2010 6:47 am

I'll just use it as a reference, and put it on the untouched map when I re-do all the others. No problem.
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Re: The Map of Ara'niel

Post by Admin on Mon Jul 19, 2010 4:54 pm

Updated map in OP.
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Re: The Map of Ara'niel

Post by CromTheConqueror on Wed Jul 21, 2010 6:58 pm

Looking good. Smile

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Re: The Map of Ara'niel

Post by MidgetNinja on Mon Jul 26, 2010 8:17 pm

Just a note Imperator still needs an update with regards to it's cities and fortresses and what have you.

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Re: The Map of Ara'niel

Post by CromTheConqueror on Mon Jul 26, 2010 8:17 pm

Could we remove the old outdated political map when we next update the current map?

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Re: The Map of Ara'niel

Post by MidgetNinja on Mon Jul 26, 2010 8:23 pm

well it might be helpful just to keep it for logs sake...although identifying the most current one would probably be the best idea.

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Re: The Map of Ara'niel

Post by Spuggy on Wed Jul 28, 2010 5:06 am

I'll be messing around with maps for a while, although I'd like to see what Tuv comes up with.
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Re: The Map of Ara'niel

Post by Admin on Wed Jul 28, 2010 1:35 pm

Tuv's disappeared for the moment. I'd fetch him but I don't know what account he has on Giant in the Playground.
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Re: The Map of Ara'niel

Post by CromTheConqueror on Thu Aug 05, 2010 1:42 pm

Any chance we could stretch out Imperator so it covers slightly more of the Black Mountains and looks a bit more natural in how it covers the map. Oh, and make it black. Very Happy

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Re: The Map of Ara'niel

Post by Admin on Thu Aug 05, 2010 2:07 pm

Imperator seems to be the only one that doesn't respect natural boundaries. Are the local mountains easy to traverse or something?
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Re: The Map of Ara'niel

Post by CromTheConqueror on Thu Aug 05, 2010 2:25 pm

It had more to do with recognizing the numerous mining colonies in the Spine and the black mountains that are a critical part of Imperator economic and military strength. However, it looks kind of ugly so I'm not sure we should keep it.

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Re: The Map of Ara'niel

Post by Spuggy on Fri Aug 06, 2010 3:13 am

If Tuv doesn't come back then I may do a completely redone version of the map. Probably using the original sketches that I used to frame it but with a better knowledge of the programs I can use to make it.
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Re: The Map of Ara'niel

Post by CromTheConqueror on Sun Aug 08, 2010 12:41 pm

We should sticky this so it always remains at the top.

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Re: The Map of Ara'niel

Post by Spuggy on Sun Aug 08, 2010 11:02 pm

Good idea. Also, despite numerous changes of computer and wipes, I manage to still have the original outlines of the map and so can do a nice new version without having to redraw it!
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Re: The Map of Ara'niel

Post by MidgetNinja on Tue Aug 10, 2010 5:25 am

Ok I take it bronx is the official mapper guy still, in that case would you care to update the map to include Imperator's proper cities?

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Re: The Map of Ara'niel

Post by CromTheConqueror on Wed Aug 11, 2010 12:26 am


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Re: The Map of Ara'niel

Post by CromTheConqueror on Wed Aug 11, 2010 4:35 pm

Anyone else not being able to see the full map...?

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Re: The Map of Ara'niel

Post by MidgetNinja on Wed Aug 11, 2010 4:36 pm

Yea but it's not too big a deal I think...

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Re: The Map of Ara'niel

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