Caravans of Dhan Ras Alternate Universe

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Tue Sep 03, 2013 1:34 am

Idris, seeing that Is is resisting an enchantment, shouts at him.
Shake it off! You're better than this!
When Is attempts to make the DC25 Will save against confusion, he may roll a 2nd time after seeing the first roll, except with a +7 Bonus on the second roll, this happens before Idris' turn

He then charges the monolith and attempts to slash at it. His sword collides, but does not pierce the Monoliths natural armor. He looks around at his allies an shouts:
Never give up! Never Surrender! We will live to see the next day!
His inspirational words encourage himself and his allies and Every character at <75% their max hp (rounded down) regains 25% of their max hp (rounded down, does not work on mechs)

The monolith then decides it's time to fight back. It smashed it arm down upon the gelatinous cubes, kill them all instantly, it then spins it's arm around, attempting to continue cleaving everything around it. As the arm nears Idris, he braces himself for the worst, it smashes into him and he coughs up blood as he drops to the ground DC15 Heal check to see he is at exactly -9HP



Hue's turn, I understand he's dazed, but his constructs and stuff can still act
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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Thu Sep 05, 2013 11:32 pm

Also, Whitey has swapped songs to:
http://www.youtube.com/watch?v=h9lYrRXY--E
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Re: Caravans of Dhan Ras Alternate Universe

Post by Caligstro Smith on Sun Sep 08, 2013 5:08 pm

The astral construct that's not in a maze charges the pit fiend. Again. When will this shit ever die?

Caligstro Smith carried out 5 launched of one D20 (Image not informed.) :
11 , 8 , 6 , 7 , 3
Each is +30

Damage (3D6+16 each of first 4 hits, 5th hit is 3D8+24):
Caligstro Smith carried out 12 launched of one D6 (Image not informed.) :
4 , 6 , 6 , 2 , 3 , 5 , 5 , 2 , 1 , 6 , 4 , 2

Caligstro Smith carried out 3 launched of one D8 (Image not informed.) :
6 , 3 , 5
+24

If there is even 1 successful hit, the pit fiend must make a DC 19 fort save or be stunned for a round

For each hit (of the first 4) is a free trip attempt
Caligstro Smith carried out 4 launched of one D20 (Image not informed.) :
20 , 18 , 3 , 1
Each is +24

For each hit of the first 4 slams is a free grapple attempt.
Caligstro Smith carried out 4 launched of one D20 (Image not informed.) :
3 , 3 , 12 , 8
Each is +40

If there are 2 successful grapple attempts then the Pit Fiend is pinned as well.

For each Successful Grapple check the Pit fiend takes constrict damage. (3D6+16 each)

Caligstro Smith carried out 12 launched of one D6 (Image not informed.) :
5 , 5 , 6 , 1 , 3 , 3 , 3 , 6 , 1 , 3 , 2 , 3


My Psicrystal also acts:

Move action: recover psionic focus.
Standard Action: Overmind Blast Dark Qailee
Schism Standard: Overmind Blast Dark Qailee
Dual Action Action: Overmind Blast Dark Qailee

Each blast requires DC 19 Will save or take 2D6 Wisdom damage.
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Re: Caravans of Dhan Ras Alternate Universe

Post by Caligstro Smith on Sun Sep 08, 2013 5:12 pm

Summary:
Only 1 Hit slam (I don't believe it).
Damage: 32
Demon Must make DC 19 Fort save or be stunned
Trip Attempt: 44
Grapple Check (auto succeeds if demon is stunned): 43
Constrict Damage if Grapple Succeeds:
32

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Sun Sep 08, 2013 7:03 pm

On the Astral Contrsucts first hit, trip, and grapple, he crushes the Pit Fiend, and it stops moving. Its aura fades away.

Darth Qailee gives no cares about the Overmind blast. She instead laughs at the psicrystals feeble DC19 Will save.

T4, now no longer calmed by Pig'm, but still waged of sin, lashes out at W3 with his whip and kills the other teifling.



Alannas turn on initiative
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Re: Caravans of Dhan Ras Alternate Universe

Post by nightwolf145 on Sun Sep 08, 2013 7:05 pm

Will Saves for Is:

nightwolf145 carried out 1 launched of one D20 (Image not informed.) :
7
+2

In case first one fails:

nightwolf145 carried out 1 launched of one D20 (Image not informed.) :
14
+7
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Re: Caravans of Dhan Ras Alternate Universe

Post by Philliam on Fri Sep 13, 2013 9:57 pm

Eldon's Will Save
Philliam carried out 1 launched of one D20 (Image not informed.) :
4
+19

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Re: Caravans of Dhan Ras Alternate Universe

Post by Philliam on Fri Sep 13, 2013 9:59 pm

Seriously... I only needed a 6.
Eldon's Spellcraft
Philliam carried out 1 launched of one D20 (Image not informed.) :
1
+23

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Re: Caravans of Dhan Ras Alternate Universe

Post by Philliam on Fri Sep 13, 2013 10:13 pm

Also, is this not mind-affecting? I would just assume based on the confusion & insanity parts. Though I doubt you forgot about that.

Seeing Is and Eldon getting all crazy, Alanna moves forward to L11. She then uses *Resurgence, Mass, Quickened* on Is and Eldon against whatever that spell was. She then casts *Know Vulnerabilities* on the Earth Monolith.

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Re: Caravans of Dhan Ras Alternate Universe

Post by Philliam on Fri Sep 13, 2013 10:15 pm

And Eldon gets another Will Save
Philliam carried out 1 launched of one D20 (Image not informed.) :
14
+18

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Fri Sep 13, 2013 10:30 pm

Philliam wrote:Also, is this not mind-affecting?  I would just assume based on the confusion & insanity parts.  Though I doubt you forgot about that.
.
DANG IT DANG IT DANG IT

I forgot. It IS mind effecting.
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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Sat Sep 14, 2013 11:31 am

Alanna knows the following about the Earth Monolith due to know vulnerabilities:

1) It's a Gargantuan Elemental, (Earth Extraplanar) and as such has all the immunities associated with being such:
http://www.dandwiki.com/wiki/SRD:Elemental_Type

2) It has DR15/-

3) It gets bonuses to hit and damage while on the ground (+2) and negative when not touching ground (-4)

4) If it is gliding through earth (aka. burrowing), a move earth spell can potentially stun it

(I know this is more than what Know vulnerabilities usually does btw, but I think it's appropriate)
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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Sat Sep 14, 2013 3:27 pm

Darth Qailee, looks around at the force cage surrounding her.



She then activates her healing devotion.



Finally, space itself begins to warp around Dark Qailee (DC24 to recognize Choose Destiny) I really just always wanted to use this spell..

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Sat Sep 14, 2013 3:40 pm

The Balor who was being destroyed by the Astral Gaurdian a round ago, gets up looks at Eldin and fires a red aura at him (Greater Dispel magic). Eldin feels All of his buffs leave him.

Where is your magic now human?!

T1, still some how alive, whips at the Elemental again, doing nothing.



Eldins turn on initiative
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Re: Caravans of Dhan Ras Alternate Universe

Post by Philliam on Sun Sep 15, 2013 2:45 am

So, because of the whole not needing resurgence thing. Alanna will use her quickened spell to do some healing.

She casts *Cure Critical Wounds, Mass* on Ikyier, Idris, Alanna, and... Tiefling 1?!?! (Wow, that b**** is crazy!)

Heals For:
Philliam carried out 4 launched of one D8 (Image not informed.) :
3 , 7 , 3 , 1
+16

Spellcraft for Eldon to know Choose Destiny
Philliam carried out 1 launched of one D20 (Image not informed.) :
1
+19

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Re: Caravans of Dhan Ras Alternate Universe

Post by Philliam on Mon Sep 16, 2013 7:23 pm

Eldon moves so his upper right corner is in Z3.

He casts *Mage Armor, Quickened* on himself and the *Prismatic Spray* (DC 26 save) with the right edge of the cone hitting Ba3 and the left side hitting Ba2 (Ba will also be hit).

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Mon Sep 16, 2013 8:35 pm

Eldins shoots a ray of rainbow light that hits both all 3 balors. He feels the spell "bounce off" Spell resistance the second Balor (Ba2) and the middle Balor (Ba).

A green ray connects with the Balor, but seems to have no effect (You guys already know Balors are immune to poison).


Last edited by PlatGreenThunda on Mon Sep 16, 2013 8:55 pm; edited 1 time in total
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Re: Caravans of Dhan Ras Alternate Universe

Post by Caligstro Smith on Mon Sep 16, 2013 8:44 pm

It should've been hitting 3 balors? What about the third one?
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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Mon Sep 16, 2013 8:55 pm

Whitey decides a different strategy s necessary to be victorious in this battle. He moves to J16 and begins to sing at the Monolith.


O grumpy monolith
the pipes the pipes are calling ye

I like cake and all of star wars
but not the sith

dont be a grumpus, like Kyle Liiiiiiiming
or else we, we wont be wiiiiniiiiiing

so help us out, please, mr not grumpus please

(Attempted suggestion spell)

The Monolith seems to not care for Whiteys excellent music.

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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Mon Sep 16, 2013 8:56 pm

Caligstro Smith wrote:It should've been hitting 3 balors?  What about the third one?
fixed. Good catch.



Is and Ikyiers turns
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Re: Caravans of Dhan Ras Alternate Universe

Post by nightwolf145 on Thu Sep 19, 2013 12:28 am

Ikyer's Turn

Ikyer takes a short breath and hits the monolith with Raging Mongoose (adds one extra attack to each hand)

Ikyer Full Attack rolls

To-Hit for Keen kukri of thundering (Off-Hand):
nightwolf145 carried out 4 launched of one D20 (Image not informed.) :
2 , 18 , 8 , 19
+24/+24/+24/+19
(No to-hit penalty due to TWF feat & blood claw master class feature)
Damage for Keen kukri of thundering:
nightwolf145 carried out 4 launched of one D4 (Image not informed.) :
2 , 4 , 4 , 4
+2 dmg to each attack due to Weapon Mastery feat
Str Mod: +5, +5, +5, +5
(full str mod due to Bloodclaw Master class feature)
Thundering Enchantment (1d8 lightning damage per attack)
nightwolf145 carried out 4 launched of one D8 (Image not informed.) :
6 , 3 , 7 , 7

To-Hit for +3 Keen kukri of heavenly burst (Main Hand):
nightwolf145 carried out 5 launched of one D20 (Image not informed.) :
4 , 4 , 15 , 5 , 2
+27/+27/+27/+22/+17
Damage for +3 Keen kukri of heavenly burst:
nightwolf145 carried out 5 launched of one D4 (Image not informed.) :
1 , 4 , 2 , 1 , 4
+2 dmg to each attack due to Weapon Mastery feat
Str Mod: +5, +5, +5, +5, +5
(full str mod due to Bloodclaw Master class feature)


Is' Turn

After annihilating the sorrowsworn demon, Is turns his spear to the third Balor (Ba3), takes a five foot step southward, and charges at the demon (ending up with Is' center square at AI7).

PBP Full attack rolls

Is To-Hit:
+41/+41/+36/+31
(Str mod, +2 from Haste, +2 from charging, +2 from being so tall)

Is Damage (If they connect):
nightwolf145 carried out 4 launched of one D8 (Image not informed.) :
8 , 4 , 2 , 8
Str Mod: +20, +20, +20, +20
Heedless Charge Dmg Bonus: +5, +5, +5, +5
Penalty to Armor: -7 (Heedless charge, charging)
Spirited Charge & Valorous Lance Multiplier: x5, x5, x5, x5
Spirited Wurm Class Feature Bonus Damage (4 sets of 2d6s):
nightwolf145 carried out 8 launched of one D8 (Image not informed.) :
6 , 5 , 7 , 2 , 5 , 1 , 8 , 1
 

Umkeltk the Ashworm To-Hit with Heightened Sting:
nightwolf145 carried out 1 launched of one D20 (Image not informed.) :
13
+22

Heightened Sting Poison Damage:
nightwolf145 carried out 1 launched of one D6 (Image not informed.) :
6
Str Mod:+10
DC 25 fort save for poison, 2d6 Str Initial & Secondary
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Re: Caravans of Dhan Ras Alternate Universe

Post by nightwolf145 on Thu Sep 19, 2013 12:33 am

I didn't actually roll for Is's to-hit, oops

nightwolf145 carried out 4 launched of one D20 (Image not informed.) :
11 , 1 , 16 , 10
+41/+41/+36/+31
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Re: Caravans of Dhan Ras Alternate Universe

Post by nightwolf145 on Thu Sep 19, 2013 12:49 am

Rolling to confirm crits

Thundering:
nightwolf145 carried out 2 launched of one D20 (Image not informed.) :
11 , 12
+24, +24

Heavenly Burst:
nightwolf145 carried out 2 launched of one D20 (Image not informed.) :
13 , 7
Damage: 3d6
nightwolf145 carried out 3 launched of one D6 (Image not informed.) :
2 , 4 , 4

Ikyer to-hits & Damage

Thundering: 26, crit, 32, crit
Damage: 15, 14 (28 if crit), 18, 18 (36 if crit)
Heavenly Burst: 31, 31, crit, 27, 19
Damage: 8, 11, 9 (18 +3d6 if crit), 8, 11

Is to-hit & Damage

To-hit: 52, 42, 52, 41
Damage: 176, 134, 141, 174
Umkelt to-hit: 35
Damage: 16
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Re: Caravans of Dhan Ras Alternate Universe

Post by PlatGreenThunda on Thu Sep 19, 2013 1:48 am

Ba3 has been vaporized, he will be missed.

Ikyier chinks at the Monolith, with each hit of his thundering Kurki he chinks off a bit of the Monoliths rock.
He then starts hitting it with his Holy burst kukri, it seems to have no effect at all, save for the Holy burst, which explodes and damages the monolith more than his thundering kukri did.

Ba2 then casts Greater Dispel Magic on Hue+Hiro (Kyle, list of buffs pls and each manifester lvl, that or Ill look it all up soontm)


Last edited by PlatGreenThunda on Thu Sep 19, 2013 8:47 am; edited 1 time in total
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Re: Caravans of Dhan Ras Alternate Universe

Post by Caligstro Smith on Thu Sep 19, 2013 2:42 am

ML 19:
Schism
Inertial Armor
Force Screen
Planar Embrace
Oak Body
Energy Conversion
Moment of Prescience

ML 15:
Share Pain
Share Pain (yes I have 2 of them)
Mind Blank, Personal
Metamorphosis
Concealing Amorpha, Greater
Assay Resistance


CL ???:
Whatever I'm getting from stuff Alanna's cast
(Something that gives me +2s to stuff)
Elation
(maybe something else? idk)

Note: If it's being cast to affect both Hue AND Hiro, then it's an area dispel, remember, and can only dispel 1 thing/target; starting w/ the highest caster level thing on each target... Very Happy. We may be sharing a mech, but we're still separate creatures; I don't get 8th level manifesting and didn't take Expanded Knowledge (Fusion).
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Re: Caravans of Dhan Ras Alternate Universe

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